![]() Some other big infrastructure changes being worked on, but not on next: replacement of the in-sim UI using Qt, infrastructure for regular world builds, runtime airport generation, move to a higher version of OpenGL (4.x is planned), OSM2City world build and OSM2City tech improvements etc. Composite Viewer - This allows Flightgear to have multiple top-level windows showing independent views of the scenery, and will also allow implementation of things like cockpit rear-view mirrors and cockpit displays of external views (tail cams, gear view etc).WS 3.0 uses Virtual Planet Builder instead of terragear for terrain building. World Scenery 3.0 (next generation scenery) initial deployment.Compositor rendering framework - next has switched to the Compositor.With the LTS released, a lot of big changes have already been merged into the "next" branch: These will be for the LTS after 2020.3.x. There are a lot of big infrastructure changes already nearly completed, well underway, and planned. 2020.3.1 was a preliminary soft release to find bugs and installer issues.įor upcoming point releases of the 2020.3.x LTS, the current plan is to include some minor improvements like launcher UI tweaks, as well as bug fixes. ![]() The first version released on the website is labelled 2020.3.2. It is available from the OSM2City download list page. OSM2City scenery for the whole of Iceland was built for the LTS earlier this year, but is not bundled due to the innosetup installer size limit. There is an additional development preview binary of the work-in-progress Compositor bundled with the LTS, like in the 2020.1 preview build. Keflavik Airport (BIKF), in south-west Iceland, is the featured airport. Bug fixes will be backported, and the build maintained, for a much longer period than development preview builds. Read the release notice and changelog for what's new.Ģ020.3.x is a Long Term Stable release (LTS). Development news 2020.3 LTS releasedĢ020.3 was released on November 6th 2020. If you know about any FlightGear related news or projects such as for example updated scenery or aircraft, please do feel invited to add such news to the newsletter. ![]() Everyone with a wiki account (free to register) is welcome to contribute to the newsletter. We would like to emphasize that the monthly newsletter cannot live without the contributions of FlightGear users and developers. 4.3 Aerial (drone) photos for Terrain textures.1.4 Virtual FSWeekend Hackathon 2020 report.Their wiki explains this in more detail and how to launch and run TerraSync. TerraSync is a feature implemented inside FlightGear that uses the current virtual position to download the most up-to-date scenery version available.Scenery tiles are paged (loaded before you can see them, unloaded after you can't see them) in a separate thread to minimize the impact on the frame rate when you need to load new areas.This allows for realistic night flying, the ability to spot cities and towns and follow roads. Night scenery lighting and ground lighting are concentrated in urban areas and headlights are visible on major highways.The scenery includes elements like lakes, rivers, roads, railroads, cities, towns, land cover, etc.Each map file is a 10x10 (latitude/longitude) section of the world. It's based on the most recent release of the SRTM terrain data which contains a resolution of 3 arc seconds (90 meters) for most of North and South America, Europe, Asia, Africa and Australia. Accurate terrain and scenery worldwide fits on 4 Blu-ray + 1 DVD disks (HD Quality), 3 DVDs (SD Quality).Image retrieved from FlightGear's website on February 19 th, 2021.
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